Here are the changelogs: While many of you have probably already seen it, I'm officially opening it to everyone to use. Anyways, I've finally added some new gameplay modes to multiplayer that will hopefully break up the monotony of only team deathmatch; specifically, I've implemented Capture the Flag and Free for All. First of all, I think I've fixed the bugs responsible for those annoying crashes during map downloading; I've also reworked some of the netcode to be hopefully more solid in general. Newer Posts Older Posts Home. Posted by Kevin Chen at 7: In addition, I've worked a lot on fixing the network code, hopefully the online experience should be smoother than before as always, I haven't tested it thoroughly, so I'm not guaranteeing anything.
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Date Added: | 15 August 2009 |
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Oh and most importantly, bots now buy their own weapons when they get the money! Added the ability to change the in-game team select and buy menus to use the directional pad instead of analog Added limits against invalid characters in text should fix the freezing on the server list Made the game recognize a map as different from the server's if it has no overview.
Sorry it took so long, but life was pretty busy for the past year cspwp so. In addition, I've worked a lot on fixing the network code, hopefully the online experience should be smoother than before as always, I haven't tested it thoroughly, so I'm not guaranteeing anything. So, the greatest change in this version is that I stepped a bit away from the whole cs theme; the core cspxp is pretty much still exactly the same, but I've redone the menus and a lot of the graphics.
And of course, comments and suggestions are always welcome.
CSPSP 1.91 - Counter Strike PSP
Ok, no, not really; I'm going to a summer program that basically takes up my time from monday-thursday. I don't know how well the website will handle with more visits, so don't be surprised if it's down. D bet you guys didn't see this coming.
Finally got around to releasing a new version. Posted by Kevin Chen at 6: Finally, I added some error checking in the lobby code to try and help prevent those common crashes in the friends screen unfortunately, I'm not sure if it actually helps; I haven't had much luck reproducing the crash consistently.
Added the ability to change the in-game team select and buy menus to use the directional pad instead of analog Added limits against invalid characters in text should fix the freezing on the server list Made the game recognize a map as different from the server's if it has no overview. As promised, here's my surprise for you guys: Posted by Kevin Chen at 2: I don't know how well the website will handle with more visits, so don't be surprised if it's down.
Posted by Kevin Chen at 6: Ok, no, not really; I'm going to a summer program that basically takes up my time from monday-thursday. Posted by Kevin Chen at 7: I was messing around with the auto update server, so if you used it and start to have problems, please download the 1.
In addition, I've worked a lot on fixing the network code, hopefully the online experience should be smoother than before as always, I haven't tested it thoroughly, so I'm not guaranteeing anything. I was messing around with the auto update server, so if you used it and start to have problems, please download the 1.
Finally, I added an exception handler - when CSPSP crashes, it will try to print out a blue screen with debug information; this will help me track down bugs faster.
That basically sums up everything. It's still under development, so there might still be a few kinks to work out, but hopefully it'll be useful. While many of you have probably already seen cxpsp, I'm officially opening it to everyone to use.
PSP Emulators and Homebrew Games [Archive] - PSVITAISO
Included a new map 'flagrunnner' Fixed the purple screen bug hopefully Fixed a potential map downloading bug Added score indicator icons Hope you guys enjoy this update! In addition, I've worked a lot on fixing the network code, hopefully the online experience should be smoother than before as always, I haven't tested it thoroughly, so I'm not guaranteeing anything.
During this weekend, I basically finished up the basics of this website. While many of you have probably already seen it, I'm officially opening it to everyone to use. It's still under development, so there might still be a few kinks to work out, but hopefully it'll be useful.
Finally, everyone now has a small flag to indicate where they are from. Anyways, I've already typed up a 1.7 complete listing of the updates in the readme, so I'll just let you read it for vspsp In addition, thanks to Xiphirx's tip, I've added a fix that should hopefully get rid of that dread purple screen bug a lot of people have been getting.
So, the greatest change in this version is that I stepped a bit away from the whole cs theme; the core gameplay is pretty much still exactly the same, but I've redone the menus and a lot of the xspsp.
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